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Upgrading to Coil 3.x


Coil 3 is currently in alpha and its API and behaviour may change between releases. Coil 3 alphas are not guaranteed to be binary or source compatible with each other.

Coil 3 is the next major version of Coil that supports Compose Multiplatform and includes performance and API improvements. This document provides a high-level overview of the main changes from Coil 2 to Coil 3 and highlights any breaking or important changes. It does not cover every binary incompatible change or small behaviour change.

Using Coil 3 in a Compose Multiplatform project? Check out the samples repository for examples.

Maven Coordinates and Package Name

Coil's Maven coordinates were updated to io.coil-kt.coil3 and its package name was updated to coil3. This allows Coil 3 to run side by side with Coil 2 without binary compatibility issues. For example, io.coil-kt:coil:2.6.0 is now io.coil-kt.coil3:coil:3.0.0-alpha01.

The coil-base and coil-compose-base artifacts were renamed to coil-core and coil-compose-core respectively to align with the naming conventions used by Coroutines, Ktor, and AndroidX.


Coil 3 is now a Kotlin Multiplatform library that supports Android, JVM, iOS, macOS, Javascript, and WASM.

On Android, Coil uses the standard graphics classes to render images. On non-Android platforms, Coil uses Skiko to render images. Skiko is a set of Kotlin bindings that wrap the Skia graphics engine developed by Google.

As part of decoupling from the Android SDK, a number of API changes were made. Notably:

  • Drawable was replaced with a custom Image class. Use Drawable.asCoilImage() and Image.asDrawable() to convert between the classes on Android. On non-Android platforms use Bitmap.asCoilImage() and Image.asBitmap().
    • The Image API is experimental (especially on non-Android platforms) and is likely to change.
  • Android's class was replaced a multiplatform coil3.Uri class. Any instances of that are used as will be mapped to coil3.Uri before being fetched/decoded.
  • Usages of Context were replaced with PlatformContext. PlatformContext is a type alias for Context on Android and can be accessed using PlatformContext.INSTANCE on non-Android platforms.
  • The Coil class was renamed to SingletonImageLoader.

The coil-gif and coil-video artifacts continue to be Android-only as they rely on specific Android decoders and libraries.


The coil-compose artifact's APIs are mostly unchanged. You can continue using AsyncImage, SubcomposeAsyncImage, and rememberAsyncImagePainter the same way as with Coil 2.x. Additionally, this methods have been updated to be restartable and skippable which should improve their performance.


If you use Coil on a JVM (non-Android) platform, you'll need to add a dependency on a coroutines main dispatcher. On desktop you likely want to import org.jetbrains.kotlinx:kotlinx-coroutines-swing.

Network Images

IMPORTANT Coil's network image support was extracted out of coil-core. To load images from a network URL in Coil 3.0 you'll need to import a separate artifact, either:

  • Import coil-network-okhttp if you prefer using OkHttp. OkHttp is Android/JVM-only.

Check out the samples repository for examples.

IMPORTANT: Cache-Control header support is no longer enabled by default. In subsequent alphas, it will be possible to re-enable it, but it will be opt-in. NetworkFetcher.Factory now also supports custom CacheStrategy implementations to allow custom cache resolution behaviour.


Coil 2's Parameters API was replaced by Extras. Extras don't require a string key and instead rely on identity equality. Extras don't support modifying the memory cache key. Instead, use ImageRequest.memoryCacheKeyExtra if your extra affects the memory cache key.