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Jetpack Compose

To add support for Jetpack Compose, import the extension library:

implementation("io.coil-kt:coil-compose:2.6.0")

Then use the AsyncImage composable to load and display an image:

AsyncImage(
    model = "https://example.com/image.jpg",
    contentDescription = null,
)

model can either be the ImageRequest.data value - or the ImageRequest itself. contentDescription sets the text used by accessibility services to describe what this image represents.

AsyncImage

AsyncImage is a composable that executes an image request asynchronously and renders the result. It supports the same arguments as the standard Image composable and additionally, it supports setting placeholder/error/fallback painters and onLoading/onSuccess/onError callbacks. Here's an example that loads an image with a circle crop, crossfade, and sets a placeholder:

AsyncImage(
    model = ImageRequest.Builder(LocalContext.current)
        .data("https://example.com/image.jpg")
        .crossfade(true)
        .build(),
    placeholder = painterResource(R.drawable.placeholder),
    contentDescription = stringResource(R.string.description),
    contentScale = ContentScale.Crop,
    modifier = Modifier.clip(CircleShape)
)

SubcomposeAsyncImage

SubcomposeAsyncImage is a variant of AsyncImage that uses subcomposition to provide a slot API for AsyncImagePainter's states instead of using Painters. Here's an example:

SubcomposeAsyncImage(
    model = "https://example.com/image.jpg",
    loading = {
        CircularProgressIndicator()
    },
    contentDescription = stringResource(R.string.description)
)

Additionally, you can have more complex logic using its content argument and SubcomposeAsyncImageContent, which renders the current state:

SubcomposeAsyncImage(
    model = "https://example.com/image.jpg",
    contentDescription = stringResource(R.string.description)
) {
    val state = painter.state
    if (state is AsyncImagePainter.State.Loading || state is AsyncImagePainter.State.Error) {
        CircularProgressIndicator()
    } else {
        SubcomposeAsyncImageContent()
    }
}

Subcomposition is less performant than regular composition so this composable may not be suitable for parts of your UI where high performance is critical (e.g. lists).

Note

If you set a custom size for the ImageRequest using ImageRequest.Builder.size (e.g. size(Size.ORIGINAL)), SubcomposeAsyncImage will not use subcomposition since it doesn't need to resolve the composable's constraints.

AsyncImagePainter

Internally, AsyncImage and SubcomposeAsyncImage use AsyncImagePainter to load the model. If you need a Painter and can't use AsyncImage, you can load the image using rememberAsyncImagePainter:

val painter = rememberAsyncImagePainter("https://example.com/image.jpg")

rememberAsyncImagePainter is a lower-level API that may not behave as expected in all cases. Read the method's documentation for more information.

Note

If you set a custom ContentScale on the Image that's rendering the AsyncImagePainter, you should also set it in rememberAsyncImagePainter. It's necessary to determine the correct dimensions to load the image at.

Observing AsyncImagePainter.state

An image request needs a size to determine the output image's dimensions. By default, both AsyncImage and AsyncImagePainter resolve the request's size after composition occurs, but before the first frame is drawn. It's resolved this way to maximize performance. This means that AsyncImagePainter.state will be Loading for the first composition - even if the image is present in the memory cache and it will be drawn in the first frame.

If you need AsyncImagePainter.state to be up-to-date during the first composition, use SubcomposeAsyncImage or set a custom size for the image request using ImageRequest.Builder.size. For example, AsyncImagePainter.state will always be up-to-date during the first composition in this example:

val painter = rememberAsyncImagePainter(
    model = ImageRequest.Builder(LocalContext.current)
        .data("https://example.com/image.jpg")
        .size(Size.ORIGINAL) // Set the target size to load the image at.
        .build()
)

if (painter.state is AsyncImagePainter.State.Success) {
    // This will be executed during the first composition if the image is in the memory cache.
}

Image(
    painter = painter,
    contentDescription = stringResource(R.string.description)
)

Transitions

You can enable the built in crossfade transition using ImageRequest.Builder.crossfade:

AsyncImage(
    model = ImageRequest.Builder(LocalContext.current)
        .data("https://example.com/image.jpg")
        .crossfade(true)
        .build(),
    contentDescription = null
)

Custom Transitions do not work with AsyncImage, SubcomposeAsyncImage, or rememberAsyncImagePainter as they require a View reference. CrossfadeTransition works due to special internal support.

That said, it's possible to create custom transitions in Compose by observing the AsyncImagePainter's state:

val painter = rememberAsyncImagePainter("https://example.com/image.jpg")

val state = painter.state
if (state is AsyncImagePainter.State.Success && state.result.dataSource != DataSource.MEMORY_CACHE) {
    // Perform the transition animation.
}

Image(
    painter = painter,
    contentDescription = stringResource(R.string.description)
)